Seattle, Washington - USA
(509) 793-8291
Email: joeymekonen@gmail.com

I've been a professional illustrator & concept artist for over a decade and I'm always ready to carry my skills over to exciting new projects!
WORK EXPERIENCE
Concept Artist
San Diego, California
Apr 2019 – Sept 2021
Project: Universim (2018) 
- Developed 86 concept designs 
- Sketched 35 detailed diagrams for animations
- Created 12 graphics for texture usage
- Illustrated 24 graphics for game narratives 

Graphic Designer
Los Angeles, California
Jun 2018 – Present
Project: Ubisoft's Beyond Good & Evil 2 (2019) 
- Painted 7 poster designs 
- Designed 3 Album Covers 
- Assisted in the creation of 3 Mural Designs

Freelance Artist
Vancouver, British Columbia, Canada
Feb 2018 – June 2018
- Completed 23 concept mockups for game project pitches

Contract Artist
Vancouver, British Columbia, Canada
Sep 2015 – Feb 2017
Shipped Title: English Pup (Android/IOS)
- Completed 78 full-color story illustrations
- Developed 120 2D Costume assets for game characters
- Designed 37 visual targets for characters and environments
- Sketched 20 unique storyboards for  interactive narrative

Freelance Graphic Designer
Corpus Christi, Texas, US
Mar 2015 – Sep 2015
- Developed 5 fully rendered character  Illustrations for print
- Created 3 outer packaging designs
- Worked closely with client to maintain a unified visual direction

Concept Artist
Red Tea Games (Early Startup)
Vancouver, British Columbia, Canada
Mar 2014 – Sep 2015
Game Project: Particle Rush (On Hiatus)
- Coordinated art direction using feedback from team and external testers
- Developed 23 character creature/character concepts
- Created 8 environment concepts
- Developed 18 pieces of technical art including model sheets and spec references

2D Artist Intern
Vancouver, British Columbia, Canada
Nov 2014 – Feb 2015
Shipped Title: English Pup (Android/IOS)
- Created 12 2D backdrop environments
- Developed 34 2D game assets for mini game props
- Produced 78 individual art assets for system UI
- Sketched 4 storyboards for interactive narratives

Lead Artist & Media Developer
Chandler, AZ, USA
Apr 2009 – Apr 2011
Shipped Titles: Treeching (2011), Opirate (2010), Frachine (2009)
- Coordinated art team to create concepts & finalized assets
- Designed 6 unique characters
- Produced 10 mini game backdrops
- Developed 3 main-environment backdrops
- Produced 230 individual assets for game props and UI
- Sketched 3 Narrative storyboards
EDUCATION
Masters of Digital Media
Vancouver, British Columbia, Canada
Sep 2013 – Jun 2015
GPA: 3.9

- Practiced SCRUM exercises and Agile Development
- Practiced rapid development/iteration of game prototypes
- Co-managed a team of 40+ students on a single project
- Exercised best practices in delivery and acceptance of constructive criticism
- Practiced pipeline development process in a variety of teams for multiple projects
- Completed advanced game design courses requiring demo development on set deadlines
SOFTWARE PROFICIENCIES
Illustrator, Photoshop, Sketchbook Pro, Zbrush
SKILLS
Concept Design, Graphic Design, Storyboarding, Raster/Vector Illustration 
AWARDS
2018 - Place Pending - CGTrader Illustration Competition

2016 - 1st Place Steampunk Character Design Winner

2014 - 2nd Place Vancouver EA CODEWARS Hackathon Winner
2013 - Master's of Digital Media Art Scholarship Award
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2010 - 1st Place Logo Design Winner

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